SENDING YOU ALL THE VIRTUAL COOKIES SWEETIE <3
I probably stick to curves the most, I personally find it the easiest to adjust and work with, particularly with animated caps where it’s easy to make everything a bit too washed out (sometimes I go overboard too!). I’ve sorted of just started experimenting with the RGB settings on curves too which I’ve found particularly useful when some colours might be a bit too dominant in a cap, or I just want more of a certain hue. Most of the time I’ll just stick to 2-3 curves layers to adjust the lights and shadows, but the basic brightness adjustment can be useful right at the end if I’m still unhappy with the cap :)
And again, thank youuuuuu!
You’re as sweet as strawberry jam! :)
Honestly, a lot of the time it’s just experimentation until I’m happy with the cap, but you can take a look at these two psds which basically sets out my colouring process most of the time. I think it’s good to have a general idea with what you’d like to enhance in a cap - whether it’s brightening a certain section, making a particular colour pop, or just a bit of sharpening or something. For example, with the Legend of Korra, I ended having a psd just for pro bending caps because with most of them it was enhancing reds and yellows with a bit of brightening. Hope that’s explained things somewhat! :D